//Header File:	Shape1.h
#ifndef SHAPE1_H
#define SHAPE1_H

#include <string>
using namespace std;

class Shape
{
public:
	//Constructor
	Shape();
	Shape(string);

	//Destructor
	~Shape(){};
	
	//Accessor
	string name() const;
	
	//Facilitator
	virtual double area() const;
private:
	string m_name;
};
#endif
